使用方法:
1、下载解压缩
2、将mod放在LegacyMods / Legacy文件夹中的正确位置。(例如,数据库位于data / db中)
2)将.lmod文件导入启动器并启动游戏(这将自动创建并使用Legacy文件夹)
如果您是Modder,并且想知道所有旧文件在哪里。这就是一个棘手的问题。您将需要自己使它们脱离内存。我希望尽快清除所有旧文件。
如果确实有权访问文件,则可以使用“编辑器”按钮将文件编译为启动器的.lmod。
1) Place mods in the correct place in the LegacyMods/Legacy folder. (for example. the db is in data/db)
2) Import lmod files into the launcher and launch the game (this will automatically create and use the Legacy folder)
If you are a modder and want to know where all the legacy files are. Thats a tricky one right now. You will need to get them out of memory yourself. I am looking to dump ALL legacy files out as soon as I can.
If you do have access to files, you can use the "Editor" button to compile your files into an .lmod for the launcher.
内容:
Alpha 8.12
- Fix support for Aranaktu's Live Editor (removed 2 hooks that were affecting the Live Editor and was not needed by the v2k4LegacyModSupport.dll)
- Updated cache and SDK for EA Title Update 23rd February 2021
- Removed save to *.fifamod from Editor (it never worked for some reason)
- Fixed an issue in backend of software that kept changing file hashes to incorrect numbers
Alpha 11
- Allowed legacy files to be included in fbmod files and saved to fbprojects
- Legacy files through fbmod will now still work even after a EA Title Update
- Reverted Data folder CAS/Catalog to use the entry rather than the parent (fixes a few entries that were not able to edited, for example crest_110581_0_0_color)
- Tested a few more face mods. Be aware that some facemods do not work even when using FIFA Editor Tool.
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