FIFA21_FMM补丁导入和编辑工具v1.0.7.5[8.20更新]

时间:2021-08-20 来源:11player.cc 浏览:
资源介绍:
由国外网友制作的一款FIFA21补丁导入工具,这是第四个版本v1.0.7.5,8月20日更新,主要针对FIFA21的补丁添加工具。

里面有两个工具一个是编辑工具FIFA Editor Tool 1.0.7(主要提供给喜欢DIY的玩家编辑和制作MOD用),一个是MOD补丁添加工具FIFA Mod Manager 1.0.7(打补丁必须用到的工具)


v1.0.5.5更新日志:
v1.0.6更新日志:
v1.0.7更新日志:

v1.0.7.5更新日志:
- Now using a white foreground for the clear search button on the affected files list (Mod Manager)
- Bug fix for the affected files list not sorting by name after sorting by type (Mod Manager)
- Potential bug fix for an error when clearing up resources, after applying changes to the game (Editor and Mod Manager)
- Bug fix for an error when trying to export meshes from the right-click menu of the Data Explorer (Editor)
- The executable path is now written to the log file on startup (Editor and Mod Manager)
- Importing of PNGs into EBX TextureAssets will now strip the sRGB chunk, to prevent an issue with incorrect colour space conversion (Editor)
- Added a Dimensions Checker window, accessible from the Tools menu, to look for modified textures whose dimensions differ from the original, with the ability to export the results as a tab-separated TXT (Editor)
- Changes to EBX reading and writing to better support editing of boxed value refs (Editor)
- Potential bug fix for an error when clicking the "Update" button on the update window (Editor and Mod Manager)
- Custom additions to fifaconfig.ini are now kept when launching the game (Mod Manager)
- Added a custom error message for UnauthorizedAccessException (Mod Manager)
- Added basic support for exporting of NewWaveAsset and HarmonySampleBankAssets audio files, with support for exporting multiple at a time thanks to Vgmstream (Editor)
- Added a zoom slider and Fit To Window/Actual Size toggle button to the TextureAsset, Atlas and legacy texture editors, as well as a setting to the settings window to control whether textures are zoomed to fit the window, or displayed at their actual size by default (Editor)
- Bug fix: Batch exporting of assets will now correctly update the current task description, instead of the status (Editor)
- Bug fix: Improved resource cleanup when closing tabs containing texture viewers (Editor)
- Improved the behavior of the data explorer folder selection, when toggling between showing modified assets or all assets (Editor)
- Added a find-and-replace window to the legacy text editor, that can be opened using the Ctrl + F hotkey or from the "Search" button on the toolbar. The window can be closed by pressing the Escape key (Editor)
- Added horizontal scrolling support using the mouse wheel while holding the shift key, on the texture viewers (Editor)
- Added a warning when the program is running from the Program Files or Program Files (x86) directory (Editor and Mod Manager)
- Added custom error message when SDK file is missing (Editor)
- Added "Copy Name" to the right-click context menu for EBX property grid items (Editor)
- Bug fix for an error when trying to copy from, or paste onto, a group header in the EBX property grid (Editor)
- Added a "Set All Values To This" item to the right-click context menu for EBX array elements
- Updated the SDK
- Updated various third-party dependencies
- Code Cleanup and Optimization
- Other small tweaks




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